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[Figure 1.2.1b]

Next Next Lesson 121




Digital Field 121

[Figure 1.2.1a]

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At the beginning of the game, the players will select one Advent to act as the commander of their deck and place it down face-up [Figure 1.2.1a]. When looking at an Advent card, there are 3 things to take note of: Its Morale, its abilities, and its Resource affinity [Figure 1.2.1b].


We've already gone over Morale, so let's move on to abilities. Advents come with a mix of static and activated abilities to aid in deck creation and support. In this case, Prax’or's abilities focus on saving useful Armada and redeploying them in a pinch.


Lastly, your Armada can be exhausted to generate one Resource of the affinity it represents. While Prax'or can only generate Cryonite Ore when exhausted, there are other Dual Resource Advents that have extra Resource options when exhausted.